At Toei Zukun Laboratory, we provice mainly 6 services using our new digital techniques for video production. We also challenge new service in the field reserached by our research and development. Please see with your own eyes what Toei Zukun Laboratry can do.
Facial Capture is a service which films the actor’s expressions and reflects it on the CG character.
By using Toei made lightweight head mount camera we can film the actor with small burden. We can help you with many usage and improvement of operational efficiency; from photorealistic person model to cel shading animation.
Virtual Camera is a service which allows filming in the CG area as if a real cameraman is filming with a camera moving around.
This allows directions such as when you want to make a camera work like a real camera, or when you want a real camera shake presence.
By using this, nuance parts that is difficult by hand animation and time consuming can be reflected at the spot by watching the CG camera video real time.
By creating high quality previsualization、we greatly contribute to the project improvement.
We have experience in VFX in theater pieces and other recently diversified movie contents such as AR/VR.
We will establish virtual production work flow and promote it actively toward game engine video usage.
Efficient use for digital technology at many different locations.
LiveZ Studio is Toei Zukun Laboratory’s original virtual studio system. We can composite live filming with CG back ground easily without using marker.We started service from 2018 September. If you are interested, please contact us for demonstration.
Unreal Stage is a real time work flow that Toei Zukun Laboratory offers.
It is a newly developed plug in that connects Maya, Motion Builder and game engine “Unreal Engine”.
Not only does it have Live Link function, but it is also filled with other useful functions for directors and animators.