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CG World Entry Live Online from May 29th-30th! Checklist of articles about Zukun Laboratory

◆Articles about Zukun Laboratory on CGWORLD


[ 2019 ]
2019.07.04 THU
“Looking back on the footprints: from launching a team for Digital Human project to the present (Toei Zukun Laboratory) “
https://cgworld.jp/interview/201907-cgw251t1-zkn02.html

2019.07.01 MON
What is the “virtual production” that Zukun Laboratory is pursuing?
https://cgworld.jp/interview/201907-cgw251t1-zkn01.html

2019.04.25 THU
“Digital Human project is now on full-scale operations. Aim to become Japan’s strongest team for creating Digital Human in imaging technique. (Toei Zukun Laboratory)
https://cgworld.jp/news/service/1904-zukunlabdh.html


[ 2018 ]
2018.04.19 THU
By Unreal Engine 4, real-time CG technique was used to create a 4K based picture for a TV series Mobphycho 100.
https://cgworld.jp/regular/201804-vfxanatomy-cgw237.html


[ 2017 ]
2017.03.16 THU
Breathing life into a CG character Saya the high school girl through performance capture.
https://cgworld.jp/interview/201703-saya-zukun.html

2017.01.10 TUE
“I want to fulfill my duty as an artist.” The core team members of virtual human project of Saya talk about their thoughts.
https://cgworld.jp/interview/201701-saya2016.html


[ 2016 ]
2016.11.25 FRI
New possibilities in CG animation: TV anime “Tsukiuta The animation” (Tsukiani)
https://cgworld.jp/feature/201611-cgw219hs1-tsukiani-2.html

2016.08.15 MON
Full CG music video of PELICAN FANCULB “Setsumei” is now completed! Excusive event will be held on Aug, 21st (Sun) (Zukun Laboratory/Speadstar Musc)
https://cgworld.jp/news/product/1608-pelican-fanclubcg821.html


[ 2014 ]
2014.06.25 WED
Toei Zukun Laboratory adopted real-time composite system Previzion for the first time in Japan. (Toei)
https://cgworld.jp/news/other/1406-previzionzukun.html


[ 2012 ]
2012.05.28 MON
Previs & Virtual camera demonstration by Toei Digital Center Zukun Laboratory
https://cgworld.jp/feature/zukun-demo.html